In general the photographs show a green similar to a medium olive green but sometimes with a hint of blue in the shade. It's a warmer hue that NATO Olive drab schemes from the 1960s so that helped give me some inspiration.
A BTR-70 showing the final choice of green used |
Eventually I have settled on an undercoat of white with a slightly thinned Vallejo Medium Olive Green over that. By thinning it the high spots on the castings show some of the white through so kind of pre-highlighting occurs. I then hit the casting with a coat of satin varnish and firstly ink wash with good old GW Agrax Earthshade then dry brush with Vallejo Bonewhite to which I have added a little olive Green to create a very light green highlight. It's not exactly the Soviet colour scheme but it is close I'm happy with the results although the KGB political officer may order me to repaint in a more socialist shade at some point. Oh and in case JBM pops around I didn't paint in the red stars or the turret numbers although I did do the tracks in German grey front and rear!
A T-62 complete with commander manning the Turret MG |
So Ivan now has a Company of T-62s at 1:1 ratio and a company of BTR-70s and dismounted infantry will follow very shortly. For rules like FFOT3 where a single model represents a platoon that is the core of a Motor Rifle Battalion. An order of T-64s and BMP 1s will give the start of a Tank Battalion from a tank regiment and I probably will not be able to resist some T-72s and T-80s. Then it's onto support arms. I have decided that artillery will be an 'off board' asset but some anti tank and anti aircraft vehicles plus close air support will be modelled as on board assets so I need to decide what I want to use for those items.
The assembled ranks of Soviet Armour |
Lastly the astute observers will have noticed that the opening paragraphs of a couple of earlier posts have formatted as centre aligned. It seems to be something to do with placing an image and centre aligning it and I couldn't for the life of me seem to make it go back to what I actually wanted. The same thing happened with this post but I solved the issue. Highlighting the affected paragraphs and using the clear formatting icon seems to break the link to the image formatting and hey presto everything is back as I want it. I can't claim any credit for this solution as I followed the age old primate methodology of pushing all the buttons until one did something. Fortunately there were no big red ones marked do not push!
Really nice!, if I didn't have as many 1/300th models I would definitely go for 1/600.
ReplyDeleteI got right into the cold war period last autumn after being laid up with a bad back and I read four of Harold Coyle's novels back to back.
I tried Cold War Commander and my own rules efforts but had most fun with Seven Days to the River Rhine, have a look if you like. https://paulsotherwargames.blogspot.com/2020/10/seven-days-more.html
I am looking forward to seeing what you do with your tiny tanks.
Regards,
Paul.
Well they’re exactly the buttons that is primates can’t resist pushing. I mean being told not to, and then having the button red. It’s practically an invitation.
ReplyDeleteI’ve had the same formatting problem before. Never solved it. I gave up so thanks for putting the solution out there.
I recalled a couple of fellow Blogger users having the same issue which is why I added it to the post. TBH it was driving me nuts and in my case it's more of a short stroll than a drive so I had to find a solution. I can't guarantee it will work in every case though.
DeleteI’ll let you off on the turret numbers and stars seeing as you did the tracks! Lol. Crikey you are cracking on at a fair old rate with this lot. Have you got much more to do?
ReplyDeleteThey only take a couple of minutes each even with the dry brushing. I batch paint so by the time I doing the last top coat the first one is almost dry and ready for the next part of the process. The infantry take longer, it's getting the eyes right which takes the time.
DeleteLol.
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